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TriSync Speed Premium Draft Strategy

TriSync Speed Premium Draft Strategy

The Speed Premium Draft Strategy: Why Stolen Bases Should Be Your First-Round Priority


Introduction: The Category Nobody Wants to Pay For

There’s a moment in every rotisserie draft when stolen bases become uncomfortable.

You’re sitting in round three. Your first two picks were a slugger and an ace, solid cornerstones. Now you’re looking at the board and you see a speedy outfielder projected for 45 stolen bases, a .275 batting average, and 95 runs scored. He’s a legitimate five-category contributor. He’s also ranked 35th on every consensus board because the fantasy community has collectively decided that speed is something you “figure out later.”


You pass on him. You take another power bat instead; someone projected for 38 home runs and 100 RBI. Safe pick. Respectable pick. The kind of pick that makes the room nod.


Six rounds later, you check the stolen base landscape. The elite speedsters are gone. The 30-steal tier is empty. You’re staring at a pool of players who might steal 12–15 bases if everything goes right, and you need at least 100 team stolen bases to avoid finishing dead last in the category.


This is the moment where most fantasy owners realize they’ve made a critical strategic error, and where the Speed Premium Strategy begins its championship run.


The Speed Premium Strategy is built on a simple but powerful observation: stolen bases are the single scarcest commodity in modern fantasy baseball, and the cost to gain one roto point in the SB category is dramatically higher than any other category. Home runs are everywhere. Strikeouts are abundant. Batting average can be managed. But elite stolen base production is concentrated in a shrinking pool of players, and once they’re drafted, there is no replacement-level speed available on the waiver wire.


This strategy targets players with 30+ stolen base potential in the first three to four rounds, building an unassailable lead in the scarcest category while filling in power and pitching from the deep pools of readily available talent later in the draft. And when you layer TriSync’s performance cycle data on top, you gain the ability to optimize exactly when to deploy your speed guys, targeting favorable matchups against catchers with poor pop times, 2.00+ (easily found from other sources), and in high-stolen-base-opportunity games.


Let’s break down why speed should be your first-round priority, how to execute this strategy, and how TriSync turns stolen base dominance into a full-roster championship approach.


The Scarcity Argument: Why Stolen Bases Are Baseball’s Most Precious Fantasy Resource

The Shrinking Speed Pool

Modern baseball has fundamentally changed the stolen base economy. The analytics revolution taught front offices that the break-even success rate for a stolen base attempt is approximately 70–75%, meaning a runner needs to succeed at least three out of four times for the attempt to be worth the risk. Teams responded by dramatically reducing stolen base attempts across the league.


At the same time, the game shifted toward power. Launch-angle optimization, strength training, and the three-true-outcomes approach turned players who might have been contact-and-speed contributors into swing-for-the-fences sluggers. The incentive structure changed: a player who hits 25 home runs gets paid more than a player who steals 40 bases, so athletes trained accordingly.


The result is a fantasy landscape where stolen base production is concentrated among an increasingly small group of players. In a typical MLB season, only 8–12 players steal 30 or more bases. Compare that to home runs, where 40–50 players hit 25 or more, or to pitching strikeouts, where 25–30 starters rack up 180+.


Yes, the new stolen base rules introduced in recent seasons have increased overall attempt rates. But the increase has been distributed unevenly; the elite speedsters are stealing more, while the middle tier has only marginally increased. The gap between the top stolen base producers and the rest of the league has actually widened in terms of fantasy impact.


Standing Gain Points: The Mathematical Proof

The concept of Standing Gain Points (SGP) provides the mathematical proof for the Speed Premium. SGP measures how much of a given stat it takes to move up one place in the final rotisserie standings. In a standard 12-team league, typical SGP values look something like this:

Category

Approx. SGP Value


Look at the SB line. It takes only about eight stolen bases to move up one roto point in the standings. That sounds low, until you realize how hard those eight stolen bases are to find. A waiver-wire pickup might steal you five to eight bases over a full season. A mid-round draft pick might contribute 10–15. But to consistently gain roto points in stolen bases, you need dedicated speedsters producing 25–45 steals, and those players are gone by round four.


Now compare that to home runs: 12 HR per SGP point, and there are dozens of players on the waiver wire capable of contributing 15–20 HR over a full season. Or runs, where 25 per point is achievable from virtually any lineup regular. The replacement-level production in every other hitting category is dramatically higher than in stolen bases.


The conclusion is unavoidable: a stolen base is worth more to your rotisserie standings than a home run, an RBI, or a run scored. And the players who produce stolen bases in bulk are far more, scarce, than the players who produce those other stats. This is the Speed Premium, and it’s the foundation of this entire draft strategy.


The Replacement-Level Test

Here’s the thought experiment that proves the strategy. Imagine it’s mid-June. Your team needs help in two categories: home runs and stolen bases. You go to the waiver wire. What do you find?


For home runs: A handful of power hitters are available at any given time. Platoon bats, injury replacements, breakout candidates, players capable of hitting two to four HR per month are routinely sitting on the wire in 12-team leagues. You add one, and your HR total climbs meaningfully.


For stolen bases: The waiver wire is a desert. The fastest players in baseball are already rostered. The few available speed options are backups, pinch runners, or players whose stolen base production is so unreliable that they might steal two bases in a month, or zero. You cannot solve a stolen base deficit on the waiver wire. Period.

This asymmetry is the entire argument. Home runs, runs, and RBI are replenishable resources. Stolen bases are not. If you don’t draft them, you don’t have them.


The TriSync Advantage: Optimizing Speed with Performance Cycle Data

Overall Rating: Finding Speed-Plus Players

The biggest risk in a speed-first draft strategy is accidentally filling your roster with one-dimensional base stealers who don’t contribute to other categories. A player who steals 40 bases but bats .230 with 8 HR and 55 RBI is actively hurting you in three categories while helping in only one.


This is where TriSync’s Overall Rating becomes indispensable. The Overall Rating measures a player’s total fantasy production across all categories, over the last 365 days. It doesn’t care how that production is distributed; it tells you how much real value a player delivered on a per-game basis. The equivalent measure for an individual season is the GPR AVG.


For the Speed Premium Strategy, the Overall Rating serves as your quality filter:


•       Overall Rating 4.00+, speed player: This is your target. A player with elite steal potential AND a 4.00+ Overall Rating is producing genuine multi-category value. He’s not just fast; he’s a complete fantasy contributor who happens to also be fast.

•       Overall Rating 3.5–3.9, speed player: Viable in the mid-rounds. These players contribute speed plus one or two other categories (usually BA and R). They’re not elite overall producers, but their stolen base output makes them worth the roster spot.

•       Overall Rating below 3.5 speed player: Avoid unless you’re filling a bench spot. These are one-dimensional speed guys whose contributions in other categories are so weak that they drag down your team batting average or provide minimal counting stats. The stolen bases aren’t worth the damage.


The ideal Speed Premium target: Overall Rating 4.00+, 30+ SB potential, .270+ BA, 85+ R, these are the cornerstones of the strategy, players who dominate the scarcest category while contributing meaningfully everywhere else.


TriSync Ratings: The Daily Stolen Base Optimizer

TriSync’s daily performance ratings are a game-changer for stolen base strategy because stolen bases are inherently situational. Unlike home runs (which can happen in any at-bat) or strikeouts (which are pitcher-controlled), stolen bases require a specific set of conditions to align:

•       The runner needs to be on base

•       The game situation needs to be appropriate (close score, early-to-middle innings)

•       The opposing catcher needs to be beatable

•       The pitcher needs to have a slow delivery or poor pickoff move

•       The runner needs to be physically sharp and mentally aggressive


That last factor, physical sharpness and mental aggressiveness, is exactly what TriSync’s performance cycle analysis measures. A speed player in an Excellent performance window (TriSync Rating 5.55+) is more likely to attempt and succeed at stolen bases than the same player in a Suboptimal window (below 1.96).


The Catcher Factor: Matchup Optimization

Beyond your own players’ TriSync Ratings, the Speed Premium Strategy leverages matchup data to identify the highest-opportunity stolen base games. Not all catchers are created equal when it comes to controlling the running game:

•       Elite catchers (sub-1.90 pop time): Difficult to steal on. Even a speed player in an Excellent window should be conservative. Start your speed guy, but don’t expect stolen base production in this matchup.

•       Average catchers (1.90–1.99 pop time): Normal stolen base opportunity. Start your speed players and expect typical production.

•       Below-average catchers (2.00+ pop time): This is where stolen bases happen in bunches. When your Excellent-window speed player faces a slow-armed catcher, the probability of multiple stolen bases in a single game, increases substantially.


The optimization formula: Speed player in Excellent TriSync window + below-average opposing catcher + favorable game situation = maximum stolen base opportunity. Over 162 games, identifying and exploiting these convergences adds 10–20 stolen bases to your season total—worth one or two additional roto points in the SB category.


The Point Math: Speed Premium vs. Balanced Draft

Let’s compare projected outcomes in a standard 12-team, 5x5 rotisserie league.



Already ahead of the balanced team on draft day alone. But the real separation comes in-season.

Speed Premium with TriSync In-Season Optimization

TriSync’s daily management adds value across the board, but it disproportionately benefits stolen base production because speed is the most matchup-dependent category:

•       SB: 1st → 1st (maintained)—Targeting Excellent-window games against weak catchers adds 15–25 SB to your season total. Your lead becomes insurmountable.

•       R: 2nd → 1st (+1 pt)—Optimized lineups score more runs. Speed players create runs; TriSync ensures they’re playing on the right days.

•       BA: 3rd → 2nd or 1st (+1 or 2 pts)—Benching Suboptimal hitters and starting Excellent-window contact guys protects and elevates your team average.

•       ERA/WHIP: TriSync streaming management keeps your pitching rate stats competitive by benching starters in down cycles (+2 or 4 pts).

 

Speed Premium with TriSync Optimization: 85–88 points

And here’s the key: the Speed Premium team’s floor is higher than the balanced team’s ceiling. The balanced team needs everything to go right to hit 85 points. The Speed Premium team hits 85 as a baseline because its stolen base dominance is essentially locked in from draft day.


The Hidden Speed Advantage: Runs Scored and Batting Average

One of the most underappreciated aspects of drafting speed first is that elite base stealers are almost always strong contributors in two other categories: runs scored and batting average.


Why Speedsters Score Runs

This is intuitive once you think about it. Players who steal bases are on base frequently (you can’t steal first base). They bat in lineup spots designed to create scoring opportunities, typically first, second, or ninth. They advance extra bases on singles and doubles. They force errors that create additional scoring opportunities. And they turn routine singles into doubles with aggressive baserunning that isn’t captured by the stolen base statistic but shows up in the runs category.


A player with 40 stolen bases typically scores 90–110 runs in a season. That’s first-or-second-round production in the runs category, delivered as a bonus alongside your target of stolen base value.


Why Speedsters Hit for Average

Speed correlates strongly with batting average for two reasons. First, fast runners beat out infield hits that slower players cannot. A ground ball to shortstop that’s an out for a 4.5-second runner is a hit for a 4.0-second runner. This BABIP boost is reliable and repeatable; it’s not luck, it’s skill. An elite speedster might gain .015–.020 in batting average purely from infield hits.


Second, the type of hitter who steals bases tends to be a contact-first player with a high contact rate and low strikeout rate. They put the ball in play, they use the whole field, and they make defensive plays difficult. This profile naturally produces higher batting averages than the swing-for-the-fences sluggers who dominate the power categories.


The result: by drafting speed first, you’re not just locking down stolen bases. You’re building a strong foundation in runs scored and batting average, two categories that most owners think require expensive early-round hitters to compete in. Your speed guys deliver three-category production (SB + R + BA) at prices typically associated with one-category specialists.


Executing the Speed Premium Draft: Round by Round

This blueprint assumes a standard 12-team, 5x5 rotisserie snake draft with 23 roster spots.


Rounds 1–2: The Speed Foundation

Target: Two elite speed-plus players with Overall Rating 4.20+ and 30+ SB potential

Your first two picks are the fastest players on the board who also contribute in other categories. You are not looking for one-dimensional speed; you’re looking for the rarest commodity in fantasy baseball, players who steal 30–45 bases while also hitting .275+, scoring 90+ runs.

What you’re evaluating:

•       Overall Rating 4.20+: Non-negotiable. This ensures your speed player is a complete fantasy contributor.

•       30+ SB projection: The threshold for elite stolen base production. Below 30, you’re not getting enough scarcity value to justify an early pick.

•       .270+ BA projection: Speed without batting average is a net negative in roto. Your speed guys need to help your BA, not hurt it.

•       85+ R projection: Confirms the player is a legitimate three-category contributor.


The beauty of this approach: while other owners fight over the top power bats, you’re securing players who deliver first-round production in the scarcest category plus second-round production in two more. It’s a value play disguised as a contrarian move.


Rounds 3–4: The Speed Depth

Target: One more speed contributor (25+ SB) + one high-Overall Rating multi-category hitter

Round three adds your third speed piece—perhaps a player with 25–35 SB potential who also brings 15–20 HR or a .280+ batting average. This player solidifies your stolen base dominance while adding production in a secondary counting stat. For this selection, an Aligned profile is preferred.


Round four is where you pivot slightly. By now, you’ve secured 80–120 projected stolen bases from three players. Your SB category is essentially locked at 1st or 2nd place for the rest of the season. In round four, grab a high-Overall Rating hitter (4.00+) who fills a positional need and brings power or RBI production. This might be a first baseman or third baseman with 25–30 HR potential; someone who fell to round four because other owners have been drafting balanced rosters and this power bat didn’t fit their plans.


Rounds 5–8: Pitching and Power

Target: Two quality starting pitchers + one closer + one power bat

Now you address pitching. Because you spent your first four picks on hitters, the pitching board still has strong options. You’re looking for:

•       Two SPs with Overall Rating 4.00+: These form the foundation of a competitive pitching staff. Prioritize Aligned profiles so you can manage their starts with TriSync data.

•       One proven closer: Saves are the second-scarcest category. Locking one down in this window keeps you competitive.

•       One power hitter: A 25–30 HR bat with an Overall Rating of 3.80+ fills in your HR and RBI categories.


This is where the Speed Premium Strategy’s philosophical difference becomes clear. The balanced drafter spent rounds 5–8 scrambling for pitching after loading up on hitters early. You spent rounds 1–4 on speed and now have the luxury of drafting the best available pitchers in a round range where elite arms still exist.


Rounds 9–12: Roster Completion

Target: Two more SPs + one more closing pitcher + positional fill

Continue building your pitching staff and fill remaining offensive positions. Key principles:

•       Overall Rating 3.80+ for every hitter: No roster filler. Every position player needs to produce fantasy value.

•       Prioritize BA-friendly hitters: Your speed core already tilts your team toward high batting average. Lean into this by avoiding low-BA power bats who would drag down your team average.

•       One more pitcher in a closing role, or high-save-potential RP: Saves insurance and rate-stat protection.


Rounds 13–23: Depth and Optimization

Target: Bench bats, streaming SP slot, positional flexibility

The final rounds build out your bench with an emphasis on flexibility and TriSync-optimizable pieces:

•       A streaming SP slot managed entirely by TriSync Ratings and matchup data

•       A bench bat with speed (15+ SB potential) who can fill in during bye weeks and add stolen bases

•       Multi-position eligible hitters for lineup flexibility

•       A backup closer or setup man positioned for saves if an incumbent loses the job



In-Season Management: Running Your Way to a Championship

The Daily Stolen Base Protocol

This is where the Speed Premium Strategy truly separates itself from every other approach. Your three to four speed players give you a massive structural advantage in the SB category, and TriSync’s daily data lets you squeeze maximum value from that advantage.

Step 1: Morning TriSync Check

Each morning, pull up the TriSync Ratings for your speed players. Identify who is in an Excellent window (5.55+), who is in a Good or Fair window, and who is Suboptimal (below 1.95). This takes two minutes.

Step 2: Catcher Research

Check the opposing catchers your speed players will face. A simple pop time reference tells you which matchups are steal-friendly (2.00+ pop time) and which are not (sub-1.90). Cross-reference this with your TriSync Ratings. A handful of free resources provide catcher pop times.

Step 3: Deploy Strategically

When a speed player’s Excellent TriSync Rating converges with a weak opposing catcher, that’s a premium start, even if the player is facing a tough pitcher. The stolen base opportunity outweighs the potential batting average hit. Conversely, when a speed player is in a Suboptimal window facing an elite catcher, consider benching him for a bench bat in a better TriSync window. You protect your BA while deferring the stolen base opportunities to a better day.


Waiver Wire Strategy: The Power Replenishment

Remember the core thesis: home runs and RBI are replenishable, stolen bases are not. Your in-season waiver strategy should reflect this reality.

When your HR or RBI totals lag: Scour the waiver wire for power bats. There are always sluggers available: injury replacements, platoon bats, breakout candidates. A mid-season pickup who hits 12 HR over two months is readily findable in 12-team leagues. Add them, boost your counting stats, and maintain competitiveness in the power categories.

When your SB total leads: Resist the temptation to drop a speed player for a power bat. Your stolen base lead is your most valuable asset; it’s the one thing you cannot replace. Even if you’re comfortably in first, maintain your speed core. Other teams might make trades that boost their SB totals mid-season, and you need to protect your advantage.

Streaming pitchers: Use your TriSync-managed streaming slot aggressively. Target starters in Excellent windows with favorable matchups. Over the course of a season, smart streaming adds 8–12 wins, 120–180 strikeouts, and keeps your ERA/WHIP competitive. Pitching is the deepest talent pool in fantasy baseball—exploit it.


Trade Strategy: Leverage Your Scarcity Advantage

The Speed Premium gives you a built-in trade advantage that most owners don’t recognize: you own the scarcest resource in the league.


By mid-June, half the league will be desperate for stolen bases. They drafted balanced rosters, projected for 90–100 SB, and are sitting at 35 through two months. They need speed. You have excess speed. This creates a seller’s market.

You can trade your fourth speed player, the bench speedster or the one with the weakest Overall Average, for a significant pitching or power upgrade. Because stolen bases are irreplaceable, the desperate owner will overpay relative to traditional stat valuations. A 25-SB outfielder might fetch you a second-tier ace or a 30-HR first baseman, players who would normally cost much more in a trade.


The key: only make this trade if your remaining speed players still project for a comfortable first-place finish in SB. Don’t trade away your advantage; trade away your surplus.


Risks, Objections, and Responses

“What If the New Rules Make Stolen Bases Less Scarce?”

The larger bases and pitch-clock-related pickoff limitations have indeed increased overall stolen base attempts. But look at how that increase distributes: the elite speedsters are stealing more (going from 35 to 45, or 45 to 55), while the marginal base stealers have only gone from 5 to maybe 10. The gap between the speed-first players and everyone else has actually widened. The new rules make speed players more valuable, not less.


Additionally, the increase in attempts has also increased the value of a single roto point in stolen bases. With more steals league-wide, the SGP value adjusts, but it adjusts for everyone. The teams that drafted speed dominate even more because their advantage scales with the league’s overall increase.


“Your Power Categories Will Suffer Too Much”

This is the most common objection, and the numbers don’t support it. The Speed Premium team projects to finish 7th in HR and 9th in RBI, below average, but not catastrophic. That’s 10 combined roto points from the two weakest categories, compared to 12 points from SB alone (finishing 1st) and 11–12 from R (finishing 1st–2nd).

The math works because you’re trading 4–6 roto points in power categories for 5–6 additional roto points in SB and R. It’s not a sacrifice; it’s an optimization. You’re moving points from categories where they’re cheap (HR, RBI) to categories where they’re expensive (SB).


Moreover, the mid-season waiver wire replenishment means your HR and RBI totals will likely improve beyond draft-day projections. Speed is static. Power is findable.


“Injuries to Speed Players Are More Devastating”

Fair point. Losing a 40-SB player to injury is more damaging than losing a 30-HR player because you can’t replace the stolen bases. But this risk exists in every draft strategy—losing your first-round pick always hurts.


The Speed Premium mitigates this risk in two ways. First, you draft three to four speed players, not just one. Losing one still leaves you with two to three elite speedsters and a projected SB total that finishes in the top three. Second, TriSync’s daily data helps you maximize the stolen base production of your remaining healthy speed players, partially compensating for the lost production through better deployment.


“You’re Reaching for Players Who Aren’t Ranked That High”

Consensus rankings are backward-looking composites that reflect what the average fantasy owner values. They systematically undervalue stolen bases because the average owner defers speed. That’s exactly the inefficiency this strategy exploits.


When you “reach” for a speed player ranked 35th overall with your first-round pick, you’re not making a mistake; you’re making a market correction. You’re valuing scarcity correctly while the rest of the league values abundance. The “reach” is only a reach if you believe the consensus is right. The SGP math says the consensus is wrong.


The TriSync Weekly Workflow for Speed Premium Managers

Monday — Set the Week:

Pull weekly TriSync Ratings for all speed players. Identify which days your speedsters hit Excellent windows. Cross-reference those days with the opposing catchers’ pop times. Flag the two to three highest-opportunity stolen base games for the week. Set your lineup to make sure you maximize plate appearances on those days.

Daily — Five-Minute Optimization:

Check morning TriSync Ratings. Confirm your planned starters are still in favorable windows. If a speed player has dropped into a Suboptimal window for today’s game, swap in your bench bat—preferably one in an Excellent window—to protect your batting average.

Wednesday — Mid-Week Assessment:

Evaluate your weekly stolen base production so far. If you’re already hitting your weekly SB target, shift focus to maximizing runs and BA for the remaining games. If SB production has been quiet, double down on starting speed players in remaining Excellent windows even at the expense of other categories.

Friday — Weekend Preview:

Weekend games are where stolen base production spikes—more games, more opportunities, and often weaker catching due to backup catchers getting starts. Review your speed players’ TriSync Ratings for Saturday and Sunday. Load your lineup with Excellent-window speedsters facing backup catchers.

Sunday — Weekly Review:

Track the week’s results. How many SB did your team produce? How did your speed players perform relative to their TriSync windows? Were there stolen base opportunities you missed? Did the catcher matchup data prove useful? This weekly review sharpens your optimization instincts for the following week.


How the Speed Premium Fits the TriSync Strategy Ecosystem

The Speed Premium Strategy is one of several, contrarian approaches that TriSync’s data enables. Understanding where it fits relative to the other strategies helps you choose the right approach for your league’s specific dynamics.

Speed Premium vs. Standard Balanced: The balanced approach spreads risk but guarantees mediocrity. The Speed Premium accepts below-average finishes in replaceable categories (HR, RBI) in exchange for a dominant lead in the scarcest one (SB). Over a full season, the math favors concentration in scarce categories over diversification across abundant ones.

Speed Premium vs. Zero-RBI Strategy: Both are punting strategies, but they punt different categories. The Zero-RBI Strategy punts RBI and SB to dominate R, HR, BA, and all pitching categories. The Speed Premium drafts speed aggressively but doesn’t abandon any category entirely. The Speed Premium has a higher floor; the Zero-RBI Strategy has a higher ceiling.

Speed Premium vs. Pitching Fortress: The Pitching Fortress invests early capital in arms to guarantee 55–60 pitching points. The Speed Premium invests early capital in speed to guarantee SB dominance and strong R/BA production. These strategies complement each other in auction formats where you can sometimes execute a hybrid, locking down speed and a couple of aces before filling the rest with value picks.


The right strategy depends on your draft position, your league’s tendencies, and which market inefficiency is largest. In leagues where speed is consistently devalued (which is most leagues), the Speed Premium exploits that inefficiency most directly.


Conclusion: Draft the Resource Nobody Else Can Find

Every rotisserie league has an abundance of home runs. Every waiver wire has power bats waiting to be claimed. Every trade market has sluggers available at reasonable prices.


Nobody’s waiver wire has a 35-steal outfielder sitting unclaimed in June.


That asymmetry is the entire argument for the Speed Premium Strategy. You draft the resource that cannot be replaced, then fill in the replaceable resources from the deep pools of available talent throughout the season. You lock down the scarcest category on draft day, build simultaneous advantages in runs scored and batting average from the same speed-first players, and use TriSync’s daily performance cycle data to optimize exactly when your speedsters run.


The balanced drafter finishes 5th in stolen bases and 5th in every other category. He ends the season with 78 points and wonders why he never wins.


The Speed Premium drafter finishes 1st in stolen bases, 1st in runs, 2nd in batting average, and 7th–9th in the power categories. She ends the season with 88–95 points and wonders why nobody else has figured this out.


The answer is simple: most fantasy owners value what’s easy to find over what’s hard to find. They draft home runs because home runs are everywhere. They defer stolen bases because stolen bases are uncomfortable.


The Speed Premium Strategy embraces the discomfort. It drafts scarcity. It trusts the math. It leverages TriSync’s data to compound the advantage daily.


Draft speed first. Optimize speed daily. Win the category nobody else can compete in.


That’s the Speed Premium. That’s the path to the trophy.